How to always have drivers around

July 24, 2008 at 11:54 PMalex

Consider that when installing the devices on new computer or just connecting a printer to another computer, one could not find the appropriate in the miriad of the CD-ROM disks. You will save a lot of time by creating a folder called Drivers on drive C: of your primary computer and every time you buy a new device, copy all drivers for operating system to that folder. This way you would always be able to locate the approriate driver very quickly.

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Unit testing user controls in ASP.NET applications

May 30, 2008 at 4:43 PMalex

 

After trying several times to start writing a testing framework for UI layer in one of my applications, which I should acknowledge were not really successful, I finally came across the Scott's blog post on best practices related to reusing the user controls between the projects at http://msdn.microsoft.com/en-us/library/aa479564.aspx. The trick is to reuse the user control from the application in another project, which implements the test harness. In just under an hour, the working prototype was created in Visual Studio 2005. And this does not require any third-party tools such as NUnitAsp and could be build from the scratch, which I prefer over the bloating the code with unnecessary dependencies on the external tools. Alright, so that means that the work can be done in truly test-driven approach and result in to the higher quality of code.

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Vista ReadyBoost

February 17, 2007 at 11:54 PMalex

You asked... Vista ReadyBoost requirements etc at http://blogs.technet.com/james/search.aspx?q=readyboost&p=1

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Blogging around CLR

February 17, 2007 at 11:53 PMalex

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Software Development Best Practices in Moscow, Russia

December 27, 2006 at 12:00 AMalex

Highly-acclaimed software-development conference held in Boston, MA is coming to the Russian Federation: SD Best Practices 2006 Moscow, http://www.sdexpo.ru. It might be very interesting for architects, Program Managers and every developer responsible for the API design and any stage of Enterprise Level development.

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